Human-Machine Grammar Dictionary - T
Table (object) refers to boilerplate
tables. Can be used with "Short"; "Long" and 1-100 to refer to different
versions or sets of tables. Examples: "Demo Table"; "2004 Table Short";
"2004 Table Long".
See Also: Long,
Short,
Address,
Code,
Email,
Graphic,
List,
Mix,
Number,
Picture,
Spreadsheet,
Sound,
Template,
Text,
Web
Tall (action) opens a window
or dialog box and sizes it to one-third screen width and three-quarters
screen size. Examples: "Open File Tall"; " Word Open Tall".
See Also:
Window,
Small,
Medium,
Big,
Wide,
Very
Small,
Very Big,
Very Tall,
Very Wide
Template (object) refers to
a user-defined boilerplate template. Can be used with "Short", "Long" and
1-100 to refer to different versions or sets of templates. Examples: "Demo
Template"; "Letter Template Short"; "Letter Template Long".
See Also:
Long,
Short,
Address,
Code,
Email,
Graphic,
List,
Mix,
Number,
Picture,
Spreadsheet,
Sound,
Table,
Text,
Web
Text (action) 1. (object) refers
to boilerplate text. Can be used with "Short"; "Long" and 1-100 to refer
to different versions or sets of boilerplate text. Examples: "Demo Text";
"Rejection Text Short"; "Rejection Text Long".
See Also: Long,
Short,
Address,
Code,
Email,
Graphic,
List,
Mix,
Number,
Picture,
Spreadsheet,
Sound,
Table,
Template,
Web
This (object) refers to selected
text or the nearest object. Dropped in combined commands. Examples: "This
Delete"; "This Cut"; "This Rename"; "This Bold", "This Word", "This Braces",
"This Layer".
See Also: Size,
Short
Through (action) selects from
one object to another. Example: "<any character>
Through
<any character>"; "Screen 3 Through 6". See
Also: Letter,
Number, Symbol,
Words
Tildes PLACEHOLDER
Time 1. (object) refers to clock
time. Examples: "Time Long"; "Time Short"; "Time Long 1" 2. (action)
refers to timing; used to set the computer to time the number of seconds,
minutes and/or hours, and give an audio signal when the time is up. Note
that the computer also confirms a Time command by repeating it back. Examples:
"30 Minutes Time"; "1 Hours 30 Minutes Time"; "30 Minutes 10 Seconds Time".
See Also: Break,
Hang On
Times 1-200 (modifier) repeats
a key or action a number of times. Examples: "a Times 8"; "Underscore Times
40"; "Line Duplicate Times 8" duplicates the current line eight times. Note
that "Times" differs from "Repeat" because "Times" repeats the single previous
action within a command while "Repeat" repeats the entire command. See
Also: 1-100,
Repeat
Top (object) 1. puts
the cursor at the beginning of a document. Examples: "Go Top"; "Top Enter"
2. selects the portion of an object to the left of the cursor. Examples
"Line Top"; "Document Top". See Also: Bottom,
Home, End,
Short
Touch (action) clicks the left
mouse button. This can be used as a one-word command. Say "Touch Long" to
return the word rather than the action. Example: "Touch"; "Touch Paste".
See Also: No
Touch, Touch
2, Touch Right,
Touch Middle,
Wheel
Touch 2 (action) double-clicks
the left mouse button. Examples: "Touch 2"; "10 by 7 Touch 2". See Also:
Touch, Touch
Right, Touch
Middle, Wheel
(Touch) Ex 1 (action) double-clicks
the first extra mouse button. Examples: "Touch Ex". See Also: Touch,
Touch Right,
Touch Middle,
Touch Ex 2, Wheel
(Touch) Ex
2 (action) double-clicks the second extra mouse button.
Examples: "Touch Ex 2". See Also: Touch,
Touch Right,
Touch Middle,
Touch Ex 1, Wheel
(Touch) Right (action) clicks
the right mouse button. "Touch" is dropped in combined commands unless there
is a conflict with the directional command. Examples: "Touch Right"; "50
by 50 (Touch) Right". See Also: Touch,
Touch 2, Touch
Middle, Wheel
(Touch) Middle (action) returns
a middle mouse click. "Touch" is dropped in combined commands. Examples:
"Touch Middle"; "50 by 50 Middle". See Also: Touch,
Touch Right,
Wheel
Track (object) indicates a media
list file. "Track" is often dropped in combined commands. Examples: "Track
1"; "Track 22 Stop"; "Track Before"; "Track After". See Also: Numbers,
After, Before,
Media, Play,
Stop, Volume.
Tray 1-20 (Right) (object) indicates
an icon in the Windows tray counting from the right. Examples: "Tray 1";
Tray 3 Right". See Also: Window,
Window Right,
Tray 1-20 Left,
Menu
Tray 1-20 Left
(object) indicates an icon in the Windows tray counting from
the left. Examples: "Tray 1 Left"; Tray 3 Left" See Also: Window,
Window Right,
Tray, Tray
1-20, Menu
Try Again (action) indicates
that the program should reverse and discard the last utterance and try the
next best choice. This can be combined with words that give the computer
further information about a better choice. Examples: "Try Again 3" replaces
the last phrase with the third item on the correction choice list.