Human-Machine Grammar Dictionary - T

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Table (object) refers to boilerplate tables. Can be used with "Short"; "Long" and 1-100 to refer to different versions or sets of tables. Examples: "Demo Table"; "2004 Table Short"; "2004 Table Long". See Also: Long, Short, Address, Code, Email, Graphic, List, Mix, Number, Picture, Spreadsheet, Sound, Template, Text, Web

Tall (action) opens a window or dialog box and sizes it to one-third screen width and three-quarters screen size. Examples: "Open File Tall"; " Word Open Tall". See Also: Window, Small, Medium, Big, Wide, Very Small, Very Big, Very Tall, Very Wide

Template (object) refers to a user-defined boilerplate template. Can be used with "Short", "Long" and 1-100 to refer to different versions or sets of templates. Examples: "Demo Template"; "Letter Template Short"; "Letter Template Long". See Also: Long, Short, Address, Code, Email, Graphic, List, Mix, Number, Picture, Spreadsheet, Sound, Table, Text, Web

Text (action) 1. (object) refers to boilerplate text. Can be used with "Short"; "Long" and 1-100 to refer to different versions or sets of boilerplate text. Examples: "Demo Text"; "Rejection Text Short"; "Rejection Text Long". See Also: Long, Short, Address, Code, Email, Graphic, List, Mix, Number, Picture, Spreadsheet, Sound, Table, Template, Web

This (object) refers to selected text or the nearest object. Dropped in combined commands. Examples: "This Delete"; "This Cut"; "This Rename"; "This Bold", "This Word", "This Braces", "This Layer". See Also: Size, Short

Through (action) selects from one object to another. Example: "<any character> Through <any character>"; "Screen 3 Through 6". See Also: Letter, Number, Symbol, Words

Tildes PLACEHOLDER

Time 1. (object) refers to clock time. Examples: "Time Long"; "Time Short"; "Time Long 1" 2. (action) refers to timing; used to set the computer to time the number of seconds, minutes and/or hours, and give an audio signal when the time is up. Note that the computer also confirms a Time command by repeating it back. Examples: "30 Minutes Time"; "1 Hours 30 Minutes Time"; "30 Minutes 10 Seconds Time". See Also: Break, Hang On

Times 1-200 (modifier) repeats a key or action a number of times. Examples: "a Times 8"; "Underscore Times 40"; "Line Duplicate Times 8" duplicates the current line eight times. Note that "Times" differs from "Repeat" because "Times" repeats the single previous action within a command while "Repeat" repeats the entire command. See Also: 1-100, Repeat

Top (object) 1. puts the cursor at the beginning of a document. Examples: "Go Top"; "Top Enter" 2. selects the portion of an object to the left of the cursor. Examples "Line Top"; "Document Top". See Also: Bottom, Home, End, Short

Touch (action) clicks the left mouse button. This can be used as a one-word command. Say "Touch Long" to return the word rather than the action. Example: "Touch"; "Touch Paste". See Also: No Touch, Touch 2, Touch Right, Touch Middle, Wheel

Touch 2 (action) double-clicks the left mouse button. Examples: "Touch 2"; "10 by 7 Touch 2". See Also: Touch, Touch Right, Touch Middle, Wheel

(Touch) Ex 1 (action) double-clicks the first extra mouse button. Examples: "Touch Ex". See Also: Touch, Touch Right, Touch Middle, Touch Ex 2, Wheel

(Touch) Ex 2 (action) double-clicks the second extra mouse button. Examples: "Touch Ex 2". See Also: Touch, Touch Right, Touch Middle, Touch Ex 1, Wheel

(Touch) Right (action) clicks the right mouse button. "Touch" is dropped in combined commands unless there is a conflict with the directional command. Examples: "Touch Right"; "50 by 50 (Touch) Right". See Also: Touch, Touch 2, Touch Middle, Wheel

(Touch) Middle (action) returns a middle mouse click. "Touch" is dropped in combined commands. Examples: "Touch Middle"; "50 by 50 Middle". See Also: Touch, Touch Right, Wheel

Track (object) indicates a media list file. "Track" is often dropped in combined commands. Examples: "Track 1"; "Track 22 Stop"; "Track Before"; "Track After". See Also: Numbers, After, Before, Media, Play, Stop, Volume.

Tray 1-20 (Right) (object) indicates an icon in the Windows tray counting from the right. Examples: "Tray 1"; Tray 3 Right". See Also: Window, Window Right, Tray 1-20 Left, Menu

Tray 1-20 Left (object) indicates an icon in the Windows tray counting from the left. Examples: "Tray 1 Left"; Tray 3 Left" See Also: Window, Window Right, Tray, Tray 1-20, Menu

Try Again (action) indicates that the program should reverse and discard the last utterance and try the next best choice. This can be combined with words that give the computer further information about a better choice. Examples: "Try Again 3" replaces the last phrase with the third item on the correction choice list.

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